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SKIRK COMPLETE GUIDE
CHARACTER OVERVIEW
Powerful Abyssal Carry For Cryo DPS
Skirk is a powerful hypercarry DPS built for aggressive, fast-paced combat. As a 5-Star Cryo Sword user, her kit revolves around sustained on-field damage, precise rotations, and enhanced output through her unique Abyssal mechanics.
Her Elemental Skill shifts Skirk into an Abyssal state, enhancing her Normal and Charged Attacks with Cryo infusion and increased damage. While active, she gains faster attack sequences and improved combat flow, enabling continuous on-field pressure. This state also amplifies her overall damage through her Abyssal mechanics, rewarding precise timing and sustained rotations.
Skirk's Elemental Burst delivers a powerful AoE Cryo strike that significantly amplifies her damage output. Upon activation, it reinforces her Abyssal state , enhancing her combat effectiveness and enabling even greater sustained damage. This makes her Burst a key component in maintaining pressure and maximizing her on-field DPS potential.
GAMEPLAY SHOWCASE
Master the Flow of Abyssal Blades
Abyssal Blade DPS
Experience Skirk’s relentless Cryo damage and Abyss-enhanced combat flow
BEST WEAPONS
Signature and alternative weapons for Skirk
Signature Weapon
AzureÂlight
Sword • Skirk
Base ATK: 674 | +22.1% CRIT Rate
Within 12s after an Elemental Skill is used, ATK is increased by 24% / 30% / 36% / 42% / 48%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 24% / 30% / 36% / 42% / 48%, and CRIT DMG will be increased by40% / 50% / 60% / 70% / 80%.
- ATK increases by an additional 24% / 30% / 36% / 42% / 48%
- ATK will be further increased by 24% / 30% / 36% / 42% / 48%
- CRIT DMG will be increased by 40% / 50% / 60% / 70% / 80%
Alternative Weapons
PriÂmorÂdiÂal Jade CutÂter
Base ATK: 542 | +44.1% CRIT Rate
HP is increased by 20%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP.
MistÂsplitÂter ReÂforged
Base ATK: 674 | +44.1% CRIT DMG
Gain a 12% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3 Mistsplitter's Emblem provides a 8/16/28% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Calamity of Eshu
Base ATK: 565 | +27.6% ATK
While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 40%and Normal and Charged Attack CRIT Rate is increased by 16%.
Finale of the Deep
Base ATK: 565 | +ATK 27.6%
When using an Elemental Skill, ATK will be increased by 12% for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150 ATK will be gained based on 2.4% of the total amount of the Life Bond cleared, lasting for 15s.
MoonÂweavÂer's Dawn
Base ATK: 565 | +27.6% ATK
Increases Elemental Burst DMG by 20% When the equipping character's Energy Capacity does not exceed 60/40 , their Elemental Burst DMG is increased by an additional 16/28%.
HarÂbinÂger of Dawn
Base ATK: 401 | +46.9% CRIT DMG
When HP is above 90%, increases CRIT Rate by 28%.
MATERIALS GUIDE
Everything you need to ascend Skirk
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Ascension Stats & Materials
420,000 Mora
46× Ensnaring Gaze
Ascension Material
1× Shivada Jade Sliver
9× Shivada Jade Fragment
9× Shivada Jade Chunk
6× Shivada Jade Gemstone
168× Skysplit Gembloom
Enhancement Material
18× Meshing Gear
30× Mechanical Spur Gear
36× Artificed Dynamic Gear
Talent Materials
4,876,500 Mora
3× Crown of Insight
18× Ascended Sample: Knight
Domain Materials
9× Teachings of Contention
63× Guide to Contention
114× Philosophies of Contention
Enhancement Material
18× Meshing Gear
66× Mechanical Spur Gear
93× Artificed Dynamic Gear
BEST ARTIFACTS
Optimal artifact sets for different playstyles
Finale of the Deep Galleries
cryo DMG Bonus +15%.
When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60% . After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the fiel
Marechaussee Hunter
Normal and Charged Attack DMG +15%.
When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
Gladiator's Finale
ATK +18%.
The wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%
Artifact Stat Priority
Substat Priority
TALENTS
Master Skirk's abilities
Havoc: Sunder
Normal AttackPerforms up to 5 consecutive attacks.
Charged Attack
Consumes a certain amount of Stamina to hurl a spinning crystal spear, dealing DMG to opponents ahead.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Havoc: Warp
Elemental SkillSkirk gains 45 Serpent's Subtlety and switches to Seven-Phase Flash mode.
Hold
Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state.
"During this time, Skirk can control her movement direction and move atop water. She can also use this Skill again to end rapid movement prematurely."
Havoc: Ruin
Elemental BurstSkirk's Elemental Burst is not reliant on Elemental Energy but instead on Serpent's Subtlety .
When Skirk has at least 50 Serpent's Subtlety, she can expend all her Serpent's Subtlety to unleash her Elemental Burst, ripping the space before her apart and using rapid consecutive slashes that deal AoE Cryo DMG. At the same time, the DMG dealt by an instance of this Elemental Burst will be increased by every point of Serpent's Subtlety over 50 when it is unleashed. Up to 12 points can be counted for this purpose. When Skirk is in Seven-Phase Flash mode, Havoc: Ruin will be replaced by Havoc: Extinction.
Havoc: Extinction
A special Elemental Burst that can be used even without consuming Serpent's Subtlety .
After using it, Skirk will gain the "All Shall Wither" effect, which will last until Seven-Phase Flash ends. After unlocking the Passive Talent Reason Beyond Reason, she can also absorb nearby Void Rifts.
While "All Shall Wither" is active, every 0.1s, after Skirk's Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using Havoc: Extinction, this Normal Attack's DMG will be further increased based on the number of Rifts absorbed.
This effect will be canceled when it has triggered 10 times.
Additional Effects
MechanicsSerpent's Subtlety
Skirk can consume Serpent's Subtlety to maintain her Seven-Phase Flash mode or to use her Elemental Burst, Havoc: Ruin.
Skirk can gain Serpent's Subtlety points in the following ways:
- After using her Elemental Skill, Havoc: Warp.
- After triggering the effect of her Ascension Talent, Reason Beyond Reason, and absorbing Void Rifts.
When Skirk leaves the field while in Seven-Phase Flash mode or when Seven-Phase Flash ends, her Serpent's Subtlety points will be removed.
Seven-Phase Flash
Skirk will switch to this mode for a fixed time when using the Elemental Skill Havoc: Warp. This mode has the following properties:
- Continuously consumes Serpent's Subtlety.
- Increases Normal and Charged Attack AoE and Skirk's interruption resistance.
- Normal, Charged, and Plunging Attacks are converted to Cryo DMG that cannot be overridden by other Elemental infusions.
- Her Elemental Burst, Havoc: Ruin is converted to the special Elemental Burst Havoc: Extinction.
- Skirk can move on water when she Sprints.
- Skirk will exit this mode when Serpent's Subtlety is fully depleted or its duration ends. Then, the Elemental Skill will go on cooldown.
Passive Talents
Reason Beyond Reason (Lv. 20)
When nearby party members trigger Frozen, Superconduct, Cryo Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once.
Skirk can use the following methods to absorb nearby Void Rifts:
- When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.
- After triggering the effect of her Ascension Talent, Reason Beyond Reason, and absorbing Void Rifts.
Return to Oblivion (Lv. 60)
- When nearby Hydro party members' Hydro attacks hit opponents, or when nearby Cryo party members apart from Skirk hit opponents with Cryo attacks, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently.
- Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
- Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG.
Mutual Weapons Mentorship
When all party members are either Hydro or Cryo, and if there is at least 1 Hydro and 1 Cryo character, your own party members' Elemental Skill Level is increased by 1.
CONSTELLATIONS
Unlock Skirk's full potential
Far to Fall
Enhances the effects of the Passive Talent Reason Beyond Reason: Every Void Rift absorbed will summon a crystal blade to attack nearby opponents, dealing 500% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
You must first unlock the Passive Talent Reason Beyond Reason.
Into the Abyss
After unleashing her Elemental Skill Havoc: Warp, Skirk will gain 10 additional Serpent's Subtlety points.
When using her Elemental Burst Havoc: Ruin, the DMG of this Elemental Burst instance will be increased by taking up to 10 more Serpent's Subtlety points into account.
Additionally, within 12.5s after Skirk unleashes the special Elemental Burst Havoc: Extinction while in her Seven-Phase Flash mode, her ATK is increased by 70%. This effect will be canceled when she leaves the Seven-Phase Flash mode.
Serendipitous Sin
Increases the Level of Havoc: Ruin by 3.
Maximum upgrade level is 15.
Fractured Flow
Enhances the effects of the Passive Talent Return to Oblivion: Each Death's Crossing stack also increases Skirk's ATK by 10%/20%/40%.
You must first unlock the Passive Talent Return to Oblivion.
End of Wishes
Increases the Level of Havoc: Warp by 3.
Maximum upgrade level is 15.
To the Source
Each Void Rift Skirk absorbs via the effects of the Passive Talent Reason Beyond Reason will grant her 1 Havoc: Sever stack. She can consume such stacks to initiate coordinated attacks and decrease the DMG she takes while in Seven-Phase Flash mode. These stacks last for 15s, and each stack's duration is counted independently (max 3 stacks).
You must first unlock the Passive Talent "Reason Beyond Reason."
Havoc: Sever
- When Skirk uses the Elemental Burst Havoc: Ruin, she will consume all Havoc: Sever stacks to initiate a coordinated attack in which each Havoc: Sever stack will deal 750% of Skirk's ATK as Cryo DMG. This DMG is considered Elemental Burst DMG.
- When she uses Normal Attacks while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed when her third or fifth sequenced attacks hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 180% of Skirk's ATK as Cryo DMG. This damage is considered Normal Attack DMG.
- When Skirk takes DMG while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed to decrease this DMG instance by 80% and attack nearby opponents 3 times, with each attack dealing 180% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
BEST TEAMS
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